Be it photography, animation or mixed media; I've always had a fascination for bending the surreal with the mundane. In this exploration I decided to use Augmented reality to try to visualize something I think is quite aesthetically beautiful: "physics and gravitational forces".
Approach: I imported into Unity a 3D sphere I modeled in Blender; and then I applied different forces and movements to it. I also played with the Shader Graph adding light and color to some iterations of the sphere.
OTHER OTHER OTHER Unity 3D
Blender